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	<title>Comments on: Games Sales Resilient in 2009 Despite Tough Economic Climate</title>
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	<link>http://www.igea.net/2010/01/games-sales-resilient-in-2009-despite-tough-economic-climate/</link>
	<description>Interactive Games &#38; Entertainment Association</description>
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		<title>By: IGN Australia story: &#8216;Australian Games Education: A 2010 Report Card&#8217; at Andrew McMillen</title>
		<link>http://www.igea.net/2010/01/games-sales-resilient-in-2009-despite-tough-economic-climate/#comment-278</link>
		<dc:creator>IGN Australia story: &#8216;Australian Games Education: A 2010 Report Card&#8217; at Andrew McMillen</dc:creator>
		<pubDate>Thu, 09 Dec 2010 02:22:59 +0000</pubDate>
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		<description>[...] that gaming is the world&#8217;s fastest-growing entertainment medium – last year, for instance, Australian consumers spent over $2 billion on video games – it&#8217;s unsurprising that tertiary education providers were keen to institutionalise game [...] </description>
		<content:encoded><![CDATA[<p>[...] that gaming is the world&#8217;s fastest-growing entertainment medium – last year, for instance, Australian consumers spent over $2 billion on video games – it&#8217;s unsurprising that tertiary education providers were keen to institutionalise game [...]</p>
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