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	<title>iGEA &#187; admin</title>
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	<description>Interactive Games &#38; Entertainment Association</description>
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		<title>GAME</title>
		<link>http://www.igea.net/2011/10/game-2/</link>
		<comments>http://www.igea.net/2011/10/game-2/#comments</comments>
		<pubDate>Mon, 17 Oct 2011 04:47:47 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Uncategorized]]></category>

		<guid isPermaLink="false">http://www.igea.net/2011/08/game-2/</guid>
		<description><![CDATA[Title: GAMELocation: SYDNEYLink out: Click hereDescription: A collaboration between Macquarie University&#8217;s IMI and the Macquarie ICT Innovations Centre, GAME is a public debate, mini-conference and gaming festival celebrating this exciting new area of research and collaboration at Macquarie University. The event will be hosted at Macquarie University, in the new facilities at Y3A from October [...]]]></description>
			<content:encoded><![CDATA[<p><strong>Title: </strong>GAME<br /><strong>Location: </strong>SYDNEY<br /><strong>Link out: </strong><a href="http://imi.mq.edu.au/game/index.html" target="_blanck">Click here</a><br /><strong>Description: </strong>A collaboration between Macquarie University&#8217;s IMI and the Macquarie ICT Innovations Centre, GAME is a public debate, mini-conference and gaming festival celebrating this exciting new area of research and collaboration at Macquarie University. The event will be hosted at Macquarie University, in the new facilities at Y3A from October 27-29th, 2011.<br /><strong>Start Date: </strong>10/27/2011<br /><strong>End Date: </strong>10/29/2011</p>
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		<title>NSW agrees to R18+ classification for Computer Games</title>
		<link>http://www.igea.net/2011/08/nsw-agrees-to-r18-classification-for-computer-games/</link>
		<comments>http://www.igea.net/2011/08/nsw-agrees-to-r18-classification-for-computer-games/#comments</comments>
		<pubDate>Thu, 18 Aug 2011 03:38:49 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Classification/R18+]]></category>
		<category><![CDATA[Industry News]]></category>
		<category><![CDATA[homepagehero]]></category>
		<category><![CDATA[landingpagehero]]></category>

		<guid isPermaLink="false">http://www.igea.net/?p=5354</guid>
		<description><![CDATA[THE HON BRENDAN O’CONNOR MP MINISTER FOR HOME AFFAIRS AND JUSTICE &#160; MEDIA RELEASE &#160; Wednesday, 10 August  2011 &#160; NSW agrees to R18+ classification for computer games Minister for JusticeBrendan O’Connor today welcomed the decision by NSW to join all jurisdictions in agreeing to create &#8211; for the first time &#8211; an adult category [...]]]></description>
			<content:encoded><![CDATA[<p>THE HON BRENDAN O’CONNOR MP</p>
<p>MINISTER FOR HOME AFFAIRS AND JUSTICE</p>
<p>&nbsp;</p>
<p>MEDIA RELEASE</p>
<p>&nbsp;</p>
<p>Wednesday, 10 August  2011</p>
<p>&nbsp;</p>
<p><strong>NSW agrees to R18+ classification for computer games</strong></p>
<p>Minister for JusticeBrendan O’Connor today welcomed the decision by NSW to join all jurisdictions in agreeing to create &#8211; for the first time &#8211; an adult category for computer games inAustralia.   Law Ministers from all jurisdictionsexcept NSW agreed last month to support in-principle the Commonwealth’s proposal to introduce an R18+ classification for computer games in Australia.</p>
<p>The NSW Attorney-General today announced that Cabinet had given its in-principle support for the introduction of the new rating.  The Commonwealth has been advocating for the R18+ classification for some time.</p>
<p>“I am delighted that NSW has decided to support what is not just a practical public policy, but a very popular policy,” Mr O’Connor said.</p>
<p>“The introduction of an R18+ classification for computer games will provide better advice to parents and help prevent children and teenagers from accessing unsuitable material.</p>
<p>“Once introduced, the new classification will also afford adults the opportunity to view material designed for adults.</p>
<p>“It is a credit to all jurisdictions that the meeting has now been able to achieve agreement over what is a complex matter in classification policy.”</p>
<p>A national telephone survey conducted by Galaxy last year showed that 80 per cent of the 2,226 people contacted said they supported the introduction of an adult only category for games.</p>
<p>Draft guidelines presented at the last meeting have since been amended, requiring some jurisdictions to seek approval from their respective Cabinets.  In the meantime, the Commonwealth is preparing to legislate to introduce the new classification.</p>
<p>The proposed Guidelines for the Classification of Computer Games recognise the unique interactive nature of computer games. These changes will ensure that games containing high-level violence are restricted to adults.  Games containing extreme violence will continue to be refused classification and banned from sale altogether.</p>
<p>&nbsp;</p>
<p><strong>Media Adviser:</strong> Maria<br />
Hawthorne 0407 015 986  <a title="blocked::mailto:maria.hawthorne@ag.gov.au" href="mailto:maria.hawthorne@ag.gov.au">maria.hawthorne@ag.gov.au</a></p>
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		</item>
		<item>
		<title>What Games Have Changed</title>
		<link>http://www.igea.net/2011/08/what-games-have-changed/</link>
		<comments>http://www.igea.net/2011/08/what-games-have-changed/#comments</comments>
		<pubDate>Mon, 15 Aug 2011 03:05:40 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Health and Wellbeing]]></category>
		<category><![CDATA[iGEA News]]></category>

		<guid isPermaLink="false">http://www.igea.net/?p=5358</guid>
		<description><![CDATA[We recently came across this organisation, Games For Change - a leading global advocate for supporting  and making games for social impact. They highlighted some of the great work they have done recently on Kotaku. We look forward to hearing more. &#160;]]></description>
			<content:encoded><![CDATA[<p>We recently came across this organisation,<a href="http://www.gamesforchange.org/" target="_blank"> Games For Change </a>- a leading global advocate for supporting  and making games for social impact.</p>
<p>They highlighted some of the great work they have done recently on <a href="http://www.gamesforchange.org/2011/08/what-games-have-changed/" target="_blank">Kotaku</a>.</p>
<p>We look forward to hearing more.</p>
<p>&nbsp;</p>
]]></content:encoded>
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		<title>ALRC releases draft principles for Classification reform</title>
		<link>http://www.igea.net/2011/08/alrc-releases-draft-principles-for-classification-reform/</link>
		<comments>http://www.igea.net/2011/08/alrc-releases-draft-principles-for-classification-reform/#comments</comments>
		<pubDate>Fri, 12 Aug 2011 06:59:05 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Classification/R18+]]></category>
		<category><![CDATA[Industry News]]></category>
		<category><![CDATA[landingpagehero]]></category>

		<guid isPermaLink="false">http://www.igea.net/?p=5356</guid>
		<description><![CDATA[Today the ALRC released 8 draft principles for reform of the Classification system based on submissions in response to the Issues Paper released in May plus face-to-face consultations, and a review of relevant legislation and government reports.  The ALRC envisages them as the main principles that should underpin any new policy framework. To review the principles, click here [...]]]></description>
			<content:encoded><![CDATA[<p>Today the ALRC released 8 draft principles for reform of the Classification system based on submissions in response to the Issues Paper released in May plus face-to-face consultations, and a review of relevant legislation and government reports.  The ALRC envisages them as the main principles that should underpin any new policy framework.</p>
<p>To review the principles, click <a href="http://us1.campaign-archive2.com/?u=0ac682945224f85fa1d89d148&amp;id=cad87f0fe0" target="_blank">here</a></p>
<p>The iGEA welcomes the announcement from the ALRC and we look forward to continuing the dialogue on classification reform.</p>
<p>To view the iGEA submission to the ALRC National Classification Review, Response to Issues Paper 40, click <a href="http://122.248.250.54/igea/wp-content/uploads/2011/07/ALRC-Issues-Paper-iGEA-Submission.pdf" target="_blank">here</a></p>
<p>&nbsp;</p>
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		</item>
		<item>
		<title>Fun and Games</title>
		<link>http://www.igea.net/2011/08/fun-and-games/</link>
		<comments>http://www.igea.net/2011/08/fun-and-games/#comments</comments>
		<pubDate>Tue, 09 Aug 2011 05:47:57 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Industry News]]></category>
		<category><![CDATA[homepagehero]]></category>
		<category><![CDATA[landingpagehero]]></category>

		<guid isPermaLink="false">http://www.igea.net/?p=5351</guid>
		<description><![CDATA[Michael Short over at The Age, has written an opinion piece on Video games which are a notable feature of our culture- yet we don&#8217;t receive the attention we always deserve from the mainstream media.  To read the piece, click here &#160;]]></description>
			<content:encoded><![CDATA[<p>Michael Short over at <a href="http://www.theage.com.au/" target="_blank">The Age</a>, has written an opinion piece on Video games which are a notable feature of our culture- yet we don&#8217;t receive the attention we always deserve from the mainstream media.  To read the piece, click<a href="http://www.theage.com.au/opinion/society-and-culture/fun-and-games-20110807-1ihid.html" target="_blank"> here</a></p>
<p>&nbsp;</p>
]]></content:encoded>
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		<title>Health Beyond Conference &#8211; alternative and surprising uses for video games</title>
		<link>http://www.igea.net/2011/08/health-beyond-conference-alternative-and-surprising-uses-for-video-games/</link>
		<comments>http://www.igea.net/2011/08/health-beyond-conference-alternative-and-surprising-uses-for-video-games/#comments</comments>
		<pubDate>Sun, 07 Aug 2011 09:19:33 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Health and Wellbeing]]></category>
		<category><![CDATA[featured]]></category>
		<category><![CDATA[homepagehero]]></category>
		<category><![CDATA[landingpagehero]]></category>

		<guid isPermaLink="false">http://www.igea.net/?p=5347</guid>
		<description><![CDATA[Last week the Health Beyond conference in Brisbane, illustrated some alternative and suprising uses for video games. The ABC interviewed Stuart Smith of Neuroscience Research Australia about some of the work he is doing with the elderly in using video games for rehabilitation.  To watch the segment click here. Radio ABC 612 interviewed him on [...]]]></description>
			<content:encoded><![CDATA[<p>Last week the Health Beyond conference in Brisbane, illustrated some alternative and suprising uses for video games.</p>
<p>The <a href="http://www.abc.net.au/news/" target="_blank">ABC </a>interviewed Stuart Smith of Neuroscience Research Australia about some of the work he is doing with the elderly in using video games for rehabilitation.  To watch the segment click <a href="http://www.abc.net.au/news/2011-08-04/video-games-labelled-health-plus-for-elderly/2823544" target="_blank">here.</a></p>
<p>Radio <a href="http://www.abc.net.au/brisbane/?ref=banner" target="_blank">ABC 612 </a>interviewed him on a smiliar topic and you can listen to the interview <a href="http://blogs.abc.net.au/queensland/2011/08/can-a-video-game-be-healthy.html?site=brisbane&amp;program=612_drive" target="_blank">here</a></p>
]]></content:encoded>
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		<item>
		<title>Digital Breezes Podcast &#8211; R18+ Games for Australia after 10 years.</title>
		<link>http://www.igea.net/2011/07/digital-breezes-podcast-r18-games-for-australia-after-10-years/</link>
		<comments>http://www.igea.net/2011/07/digital-breezes-podcast-r18-games-for-australia-after-10-years/#comments</comments>
		<pubDate>Fri, 29 Jul 2011 09:24:53 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Classification/R18+]]></category>
		<category><![CDATA[Industry News]]></category>
		<category><![CDATA[featured]]></category>
		<category><![CDATA[landingpagehero]]></category>

		<guid isPermaLink="false">http://www.igea.net/?p=5344</guid>
		<description><![CDATA[Leonie Smith of Digital Breezes has interviewed Ron about the recent agreement at SCAG to introduce R18+ in principle last week.  To hear the podcast, click here.]]></description>
			<content:encoded><![CDATA[<p>Leonie Smith of <a href="http://digitalbreezes.com/" target="_blank">Digital Breezes </a>has interviewed Ron about the recent agreement at SCAG to introduce R18+ in principle last week.  To hear the podcast, click<a href="http://digitalbreezes.com/2011/07/29/r18-games-for-australia-after-10-years-podcast-with-igeas-ron-curry/" target="_blank"> here</a>.</p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Games for Health</title>
		<link>http://www.igea.net/2011/07/games-for-health/</link>
		<comments>http://www.igea.net/2011/07/games-for-health/#comments</comments>
		<pubDate>Wed, 27 Jul 2011 02:11:34 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Health and Wellbeing]]></category>

		<guid isPermaLink="false">http://www.igea.net/?p=5341</guid>
		<description><![CDATA[There is growing recognition of the serious side of videogame play.  ‘Games for Health’ is an important and internationally recognised field of medical and health researchers who apply videogame technologies to clinical issues. They work within the health and research system and collaborate with game developers and gaming console designers and manufacturers. There is a [...]]]></description>
			<content:encoded><![CDATA[<p>There is growing recognition of the serious side of videogame play.  ‘Games for Health’ is an important and internationally recognised field of medical and health researchers who apply videogame technologies to clinical issues. They work within the health and research system and collaborate with game developers and gaming console designers and manufacturers.</p>
<p>There is a great event being held in Brisbane next Tuesday 2 August on this very topic.  For more information, click <a href="http://www.hisa.org.au/hic2011events_games" target="_blank">here</a></p>
]]></content:encoded>
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		<title>Minister Announces Agreement on R18+ Classification for Computer Games</title>
		<link>http://www.igea.net/2011/07/minister-announces-agreement-on-r18-classification-for-computer-games/</link>
		<comments>http://www.igea.net/2011/07/minister-announces-agreement-on-r18-classification-for-computer-games/#comments</comments>
		<pubDate>Fri, 22 Jul 2011 11:15:46 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Industry News]]></category>

		<guid isPermaLink="false">http://localhost/igea2011-8/?p=5308</guid>
		<description><![CDATA[Friday, 22 July 2011 Agreement on R18+ classification for computer games Minister for Justice Brendan O’Connor today welcomed in-principle agreement by Classification Ministers to create &#8211; for the first time &#8211; an adult category for computer games in Australia. Law Ministers from all jurisdictions met in Adelaide today for the Standing Committee of Attorneys-General meeting [...]]]></description>
			<content:encoded><![CDATA[<p>Friday, 22 July 2011</p>
<p><strong>Agreement on R18+ classification for computer games</strong></p>
<p>Minister for Justice Brendan O’Connor today welcomed in-principle agreement by Classification Ministers to create &#8211; for the first time &#8211; an adult category for computer games in Australia.</p>
<p>Law Ministers from all jurisdictions met in Adelaide today for the Standing Committee of Attorneys-General meeting to decide on the issue, which has been on the agenda for almost a decade.</p>
<p>All jurisdictions, except NSW, agreed in-principle to support the Commonwealth’s proposal to introduce an R18+ classification for computer games in Australia.</p>
<p>The NSW Attorney-General, who has recently taken office, advised the meeting that NSW would abstain from endorsing the proposal and will consider it out of session.</p>
<p>“This is a big step forward in the long running debate on classification of computer games for adults,” Mr O’Connor said.</p>
<p>“The introduction of an R18+ classification for computer games will provide better advice to parents and help prevent children and teenagers from accessing unsuitable material,” he said.</p>
<p>“Once introduced, the new classification will also afford adults the opportunity to view material designed for adults.”</p>
<p>“It is a credit to all jurisdictions that the meeting has now been able to achieve agreement over what is a complex matter in classification policy.”</p>
<p>“I thank all jurisdictions for their support for what is not just a practical public policy, but also very popular policy.”</p>
<p>A national telephone survey conducted by Galaxy last year showed that 80% of the 2,226 people contacted said they supported the introduction of an adult only category for games.</p>
<p>Draft guidelines presented at the last meeting have since been amended and this requires some jurisdictions to seek approval from their respective Cabinets. Once that is achieved the Commonwealth will begin drafting the legislation necessary to introduce the new classification.</p>
<p>The proposed Guidelines for the Classification of Computer Games recognise the unique interactive nature of computer games. These changes will ensure that games containing high-level violence are restricted to adults.  Games containing extreme violence will continue to be refused classification and banned from sale altogether.</p>
]]></content:encoded>
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		<item>
		<title>Video Games Industry Welcomes In Principle Agreement for R18+ Classification for Computer and Video Games</title>
		<link>http://www.igea.net/2011/07/video-games-industry-welcomes-in-principle-agreement-for-r18-classification-for-computer-and-video-games/</link>
		<comments>http://www.igea.net/2011/07/video-games-industry-welcomes-in-principle-agreement-for-r18-classification-for-computer-and-video-games/#comments</comments>
		<pubDate>Fri, 22 Jul 2011 11:15:16 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[iGEA News]]></category>
		<category><![CDATA[R18+]]></category>
		<category><![CDATA[SCAG]]></category>

		<guid isPermaLink="false">http://localhost/igea2011-8/?p=5306</guid>
		<description><![CDATA[Sydney, Australia – Friday, 22nd July 2011 –  An announcement today by the Home Affairs Minister that the Standing Committee of Attorneys General (SCAG) has reached an in-principle agreement to introduce an R18+ classification for video games is a welcomed step forward. Ron Curry, CEO of the Interactive Games &#38; Entertainment Association (iGEA), says that [...]]]></description>
			<content:encoded><![CDATA[<p><strong>Sydney, Australia – Friday, 22nd July 2011 </strong>–  An announcement today by the Home Affairs Minister that the Standing Committee of Attorneys General (SCAG) has reached an in-principle agreement to introduce an R18+ classification for video games is a welcomed step forward.</p>
<p>Ron Curry, CEO of the Interactive Games &amp; Entertainment Association (iGEA), says that today’s outcome is a positive step for the video games industry which has been awaiting an R18+ classification for almost a decade.</p>
<p>“An in-principle agreement for an R18+ classification is a big step towards a robust ratings system that best equips parents to manage their children’s access to appropriate content, as well as enables adults the ability to play games of their choice within the confines of the law,” said Curry.</p>
<p>With eight out of the nine Attorneys-General coming to an in-principle agreement, Curry says he looks forward to discussing the R18+ classification issue with NSW’s Attorney-General Greg Smith who abstained from making a vote today and will consider the issue out of session.</p>
<p>“It is entirely reasonable that each Minister should have taken the necessary time to fully understand the underlying issues and to grasp why Australia so desperately needs an adult classification for video game, and we look forward to entering into a dialogue with NSW Attorney-General Greg Smith.”</p>
<p>“This is the first step in the legislative process and until we can review the final guidelines, we can’t fully assess the impact of an adult rating for games in Australia.  We can be confident however that all content will be subjected to stringent classification guidelines and games which exceed an R18+ classification rating will still be refused classification and banned in Australia,” said Curry.</p>
<p>“With an adult rating finally on the horizon, we can now better focus our energy on more relevant discussions around content classification as entertainment formats and content continue to blur.”</p>
<p>The positive news comes off the back of a government-commissioned survey released by Minister of Home Affairs Brendan O’Connor in December last year which found 80 per cent of the 2,226 respondents interviewed support an R18+ rating and that 91 per cent of adults would clearly know that game classified R18+ would be unsuitable for children.</p>
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