IGEA Submission to Department of Communications: Enhancing Online Safety for Children

IGEA Submission to Department of Communications: Enhancing Online Safety for Children

Mar 28, 2014

On 20 January 2014 the Department of Communications released a consultation paper – Enhancing Online Safety for Children (linked here). The paper sets out the Government’s intention to: Establish a Children’s e-Safety Commissioner that will attend to complaints concerning children and online services; Introduce a scheme for the rapid removal of material...

Jeff Brand – DA16 and Beyond – Games and Gamers Get Serious

Jeff Brand – DA16 and Beyond – Games and Gamers Get Serious

Mar 28, 2014

Recently IGEA held an industry briefing and Jeff Brand presented his thoughts on what our next Digital Australia Report may look like and made some predictions about the industry in general.   You can access the presentation here. Share this:

IGEA Netball Tournament Friday 30 May 2014

IGEA Netball Tournament Friday 30 May 2014

Mar 19, 2014

It’s been a while, but it is on again – The IGEA 2014 Netball Tournament , Friday 30 May from 1pm – 5pm in Sydney.  The details are below. Please let us know if you would like to attend – raelene@igea.net     Share...

Digital consumption fuels New Zealand video game industry growth

Digital consumption fuels New Zealand video game industry growth

Feb 17, 2014

Traditional retail records NZD$133 million of sales to support expanding sector Auckland, New Zealand – 17 February 2014 – New Zealand’s interactive games industry has recorded $133 million of traditional retail sales and an estimated NZD$162 million of digital sales in 2013, according to research released by the Interactive Games & Entertainment...

Retail Sales of Video Games Hold Steady and Digital Sales Exceed Expectations

Retail Sales of Video Games Hold Steady and Digital Sales Exceed Expectations

Feb 13, 2014

Sydney, Australia – 13 February 2014 – Australia’s video and computer games industry held steady in 2013, recording $1.14 billion of ‘traditional retail’ sales in addition to an estimated $899 million of digital sales, according to research released by the Interactive Games & Entertainment Association (IGEA). The latest data from independent market...

IGEA responds to the outcomes of the classification review

IGEA responds to the outcomes of the classification review

Dec 16, 2013

The Interactive Games & Entertainment Association (IGEA) welcomes and supports the decisions handed down by the Classification Review Board for the recent classification review of 12 video games. However, the industry body maintains the review imposed by the South Australian Attorney General and the Australian Council on Children and the Media (ACCM) was...