Thank you – we did it!

Thank you – we did it!

Mar 4, 2013

There’s been overdoses of moral panic, hyperbole, petitions, research, lots of heads banging on tables and too many trips to Canberra to remember, but this week adult gamers in Australia will join other mature audiences across the western world who are able to access and enjoy  ’age appropriate’ material. With the final tick off from...

iGEA Submission to Commonwealth Consumer Affairs Advisory Council

iGEA Submission to Commonwealth Consumer Affairs Advisory Council

Feb 24, 2013

Recently iGEA and the GDAA made a submission to the issues paper released by the Commonwealth Consumers Affairs Advisory Council on App Purchases by Australian consumers on mobile and handheld devices. Our full submission is here and in summary: The significant majority of users enjoy mobile and handheld games an in-app purchases (IAPs) without any issues, and...

iGEA Submission – Discussion Paper: Australian Privacy Breach Notification

iGEA Submission – Discussion Paper: Australian Privacy Breach Notification

Feb 24, 2013

Recently iGEA prepared a submission for the Commonwealth Attorney-General’s Department of Business and Information Law Branch.  The topic was “Should Australia introduce a mandatory data breach notification law?” In summary the voluntary data breach notification arrangements are sufficient and iGEA doesn’t support the introduction of...

Australian video games industry records $1.161 billion sales in 2012

Australian video games industry records $1.161 billion sales in 2012

Feb 12, 2013

Sydney, Australia – 13 February 2013 – Australia’s interactive entertainment industry has recorded $1.161 billion of ‘traditional  retail’ sales in 2012. Despite a contraction of 23 per cent compared to computer and video game sales in 2011, the Interactive Games &  Entertainment Association (iGEA) remains confident in the industry’s health, as...

New Zealand Video games industry records $149 million sales in 2012

New Zealand Video games industry records $149 million sales in 2012

Feb 12, 2013

Auckland, New Zealand – 13th February 2013 – New Zealand’s interactive entertainment industry has recorded $149 million of traditional retail store sales in 2012. Despite a contraction of 18 per cent compared to computer and video game sales in 2011, the Interactive Games & Entertainment Association (iGEA) remains confident in the industry’s growth,...

First R18+ video game announced to hit Australian shores

First R18+ video game announced to hit Australian shores

Jan 11, 2013

First R18+ video game announced to hit Australian shores Sydney, Australia – 11 January 2013 – The first R18+ classified video game is set to hit local shores after Ninja Gaiden 3: Razor’s Edge was given an adult rating by the Classification Board today.   The announcement is welcomed by the Interactive Games & Entertainment Association after more...

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