Australian video games industry records $1.161 billion sales in 2012

Australian video games industry records $1.161 billion sales in 2012

Feb 12, 2013

Sydney, Australia – 13 February 2013 – Australia’s interactive entertainment industry has recorded $1.161 billion of ‘traditional  retail’ sales in 2012. Despite a contraction of 23 per cent compared to computer and video game sales in 2011, the Interactive Games &  Entertainment Association (iGEA) remains confident in the industry’s health, as...

New Zealand Video games industry records $149 million sales in 2012

New Zealand Video games industry records $149 million sales in 2012

Feb 12, 2013

Auckland, New Zealand – 13th February 2013 – New Zealand’s interactive entertainment industry has recorded $149 million of traditional retail store sales in 2012. Despite a contraction of 18 per cent compared to computer and video game sales in 2011, the Interactive Games & Entertainment Association (iGEA) remains confident in the industry’s growth,...

First R18+ video game announced to hit Australian shores

First R18+ video game announced to hit Australian shores

Jan 11, 2013

First R18+ video game announced to hit Australian shores Sydney, Australia – 11 January 2013 – The first R18+ classified video game is set to hit local shores after Ninja Gaiden 3: Razor’s Edge was given an adult rating by the Classification Board today.   The announcement is welcomed by the Interactive Games & Entertainment Association after more...

iGEA announces support of PAX Australia 2013

iGEA announces support of PAX Australia 2013

Oct 22, 2012

Sydney, Australia – 22 October 2012 – The peak body for computer and video games, Interactive Games & Entertainment Association (iGEA), is pleased to announce its support of PAX Australia to be held in Melbourne in July 2013.  This inaugural Australian event is the first time the prestigious gaming event has been hosted outside of North America. “PAX...

Video Games Industry response to release of new Guidelines for the Classification of Computer Games

Video Games Industry response to release of new Guidelines for the Classification of Computer Games

Sep 13, 2012

Sydney, September 13, 2012 – The Interactive Games and Entertainment Association (iGEA) has expressed a reserved and qualified welcome to today’s release of the long anticipated Guidelines for the Classification of Computer Games, which includes the provision for an R18+ category. “We, along with many other stakeholders, have worked for many years to have...

Video games industry welcomes R18+ rating

Video games industry welcomes R18+ rating

Jun 19, 2012

Sydney, Australia – 19 June, 2012 – The video games industry has today welcomed the introduction of an R18+ Classification for video games with the legislation passing through the Senate with bipartisan support yesterday. The news follows 10 years of hard work from industry organisations, specialist press outlets, retailers and consumers that have strongly...

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