Essential Facts 2016 from the ESA

Essential Facts 2016 from the ESA

Apr 29, 2016

Yesterday our friends at the ESA released their latest Essential Facts About the Computer and Video Game Industry: 2016 Sales, Demographic and Usage Data.   Check out their website for more information and download the full report here   Share...

Digital New Zealand 2016 (DNZ16)

Digital New Zealand 2016 (DNZ16)

Sep 9, 2015

DNZ16 is our 4th industry report about the state of interactive media in New Zealand with a focus on demographics, play habits, behaviours and attitudes. DNZ16 also explores the notion that games are more than just fun and shows how New Zealanders use games for positive ageing, health, education and for work. You can download a full copy of the report here You...

Games in Health – DA16

Games in Health – DA16

Aug 21, 2015

Game based technology helps people with MS Multiple Sclerosis (MS) is a debilitating disease that affects the central nervous system. It causes progressive deterioration in motor skills and sensory perception, and can also cause psychological problems. There is no known cure, but there are many treatments to alleviate the effects of MS. Now researchers at...

Digital Australia 2016 (DA16)

Digital Australia 2016 (DA16)

Jul 28, 2015

DA16 is our 6th industry report about the state of interactive media in Australia with a focus on demographics, play habits, behaviours and attitudes.  DA16 also explores the notion that games are more than just fun and shows how Australians use games at school, at work, for health and for positive ageing as well. You can download a full copy of the report...

Research released by the ESA shows that more than 150 million Americans play video games

Research released by the ESA shows that more than 150 million Americans play video games

May 12, 2015

Recently, our friends at the ESA launched their latest research report, the 2015 Essential Facts about the computer video games industry, 2015 for the US market.  You can download the report here. Some of the key findings include: The average game player is 35 years old; The most frequent female game player is on average 43 years old; Women 18 years or older...

U.S. Video Game Industry Grows 4 Times Faster than American Economy

U.S. Video Game Industry Grows 4 Times Faster than American Economy

Nov 12, 2014

Our friends at the ESA have released a study that showed the US computer and video game industry  grew more than 9 percent in real compound annual growth from 2009 to 2012.  The rate was four times the growth of the American economy during the same time.   You can read the press release here and access the report here. Share...