Australian game development industry a significant export opportunity

Australian game development industry a significant export opportunity

Dec 21, 2016

Comprehensive research into Australian video game development highlights potential for growth    Sydney, Australia – 21 December 2016 – The Australian video game development industry has huge potential as a weightless and ‘clean’ export industry, an independent survey of local game developers has shown. Australia’s game development industry...

Digital New Zealand 2016 (DNZ16)

Digital New Zealand 2016 (DNZ16)

Sep 9, 2015

DNZ16 is our 4th industry report about the state of interactive media in New Zealand with a focus on demographics, play habits, behaviours and attitudes. DNZ16 also explores the notion that games are more than just fun and shows how New Zealanders use games for positive ageing, health, education and for work. You can download a full copy of the report here You...

Games in Health – DA16

Games in Health – DA16

Aug 21, 2015

Game based technology helps people with MS Multiple Sclerosis (MS) is a debilitating disease that affects the central nervous system. It causes progressive deterioration in motor skills and sensory perception, and can also cause psychological problems. There is no known cure, but there are many treatments to alleviate the effects of MS. Now researchers at...

Digital Australia 2016 (DA16)

Digital Australia 2016 (DA16)

Jul 28, 2015

DA16 is our 6th industry report about the state of interactive media in Australia with a focus on demographics, play habits, behaviours and attitudes.  DA16 also explores the notion that games are more than just fun and shows how Australians use games at school, at work, for health and for positive ageing as well. You can download a full copy of the report...

Digital New Zealand 2014

Digital New Zealand 2014

Oct 30, 2013

Digital New Zealand 2014 (DNZ14) is the latest research report commissioned by IGEA, from Bond University, which examines the role interactive entertainment plays in New Zealand households.    DNZ14 presents data on the lifestyles, habits, attitudes and demographics of New Zealanders who play computer and video games, as well as how New Zealanders are...

Digital Australia 2014

Digital Australia 2014

Oct 21, 2013

Digital Australia 2014 (DA14) is the latest research report commissioned by IGEA, from Bond University, which examines the role interactive entertainment plays in Australian households.    DA14 presents data on the lifestyles, habits, attitudes and demographics of Australians who play computer and video games, as well as how Australians are consuming...