Video Games and Violence


Video Games and Violence

Oct 1, 2008

There are aggressive games in the market, though these do not predominate. According to the Australian government in 2006, 46% of games were classified G, 24% were classified PG, 16% were classified M and 14% were classified MA15+ 1. The term aggression is used here to mean behaviour which is aimed at causing hurt or injury to another person or property. The...

Study finds stable personalities unaffected by violent games


Study finds stable personalities unaffected by violent games

Apr 3, 2007

Those of you who have followed the literature examining potential connections between violent video games and real-world violence know that the evidence for such a connection is pretty tenuous. Studies purporting to show such a connection appear on a regular basis, often alternating with other studies that suggest that the connection is illusory. Read the Full...