Whizkid Games Receives the Premier’s Recognition Award for Special Design


Whizkid Games Receives the Premier’s Recognition Award for Special Design

Jul 27, 2010

As reported by Jason Hill at Screenplay, a package of free online games for children with autism has received an accolade in the Victorian Government’s 2010 Premier’s Design Awards. Whizkid Games was created by a group of final year multimedia design students from Swinburne’s Faculty of Design in collaboration with Swinburne’s National eTherapy...

Serious Games for the Australian Industry


Serious Games for the Australian Industry

May 11, 2010

Over at itnews.com.au, Liz Tay reports that the Australian game development industry is getting ‘serious’ about software development for medical, military and educational purposes. According to the iGEA commissioned 2009 Bond University report, 68 percent of Australians play computer games.  This is a market Ben Kilsby, CEO of simulation company...

Screenplay reports on Games and the Knowledge Economy


Screenplay reports on Games and the Knowledge Economy

Apr 29, 2010

Jason Hill at Screenplay writes that there is no doubt that games have a huge potential in terms of learning and education.  Last week Dr Jeff Brand held a public lecture called ‘Video Games and The Future of the Knowledge Economy’.  Dr Brand believes Australia can become a world leader in developing Serious Games for Teaching and Learning. To...

Melbourne High School uses gaming to get students running to class


Melbourne High School uses gaming to get students running to class

Dec 9, 2009

A Melbourne High School has recently introduced Game Design, a Year 10 elective subject, where students create games using industry standard tools. Director of information and communication technology (ICT) , Adrian Janson is the man behind the subject.  He is embracing new technology and using the world of gaming to increase engagement amongst students, and is...

Black or White: Making Moral Choices in Video Games


Black or White: Making Moral Choices in Video Games

Nov 17, 2009

GameSpot AU has a feature that looks at the problems arising from morality systems in video games, and seeks to answer why morality is needed in games, why moral choice is so often just black and white, and what developers can do to change this. In Part One of the feature they speak to philosophers and game theorists. To read Part One of Laura Parker’s...

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