Game Developers Association Welcomes R&D Tax Credit Support


Game Developers Association Welcomes R&D Tax Credit Support

Jun 16, 2011

GAME DEVELOPERS ASSOCIATION WELCOMES R&D TAX CREDIT SUPPORT   MELBOURNE – 16 June, 2011 – The Game Developers’ Association of Australia (GDAA) welcomes the announcement of crossbench support for the $1.8 billion R&D Tax Bill. Antony Reed, Chief Executive of the GDAA, supports the announcement as a demonstration of the Government’s strong...

Video Games Help Lift NZ Economy and Depressed Teens


Video Games Help Lift NZ Economy and Depressed Teens

Jun 14, 2011

As reported over at the NZ Herald, video games are helping to lift the Auckland economy out of recession. Fourteen of the city’s fledgling game development companies, which employ 160 fulltime workers, say they plan to create a further 135 fulltime high-tech creative jobs in Auckland by next April. Further to that, collaborators at Auckland University...

IGN completes a report card on the games industry education programs in 2010


IGN completes a report card on the games industry education programs in 2010

Dec 7, 2010

Andrew McMillen over at IGN has put together a comprehensive review of the courses offered by Australian education institutions for games-related degrees.  He discusses the value of the degrees and if they are keeping pace with the changing face of development in Australia given all of the recent studio closures.  To read the article, click...

Making Fun of Business


Making Fun of Business

Jun 29, 2010

As reported at smh.com.au, some Australian Companies are following their American and British counterparts, and turning to game developers to help create recruitment, marketing and training programs that are fun, engaging and cost efficient. Some of these companies that have commissioned these serious games include ASIO, McDonalds and the NRMA.  To find out...

Serious Games for the Australian Industry


Serious Games for the Australian Industry

May 11, 2010

Over at itnews.com.au, Liz Tay reports that the Australian game development industry is getting ‘serious’ about software development for medical, military and educational purposes. According to the iGEA commissioned 2009 Bond University report, 68 percent of Australians play computer games.  This is a market Ben Kilsby, CEO of simulation company...

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